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Design for whom?
- A Millennium Dome Message
Work [ie the 'work' zone] begins by reminding us that the supposedly 'good old days' of a job for life often led to a lifetime of boredom. Inside a drab, grey factory are assembly lines and a clock slowly ticking through the 100 000 hours of the average working life.
(Millenium Experience: The Guide, nd; p.34)
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